• Airborne Attack 01👆Explore
  • Aquapark.io 02
  • Branching Out 03
  • Cat-a-strophe 04
  • Helix Pop 05
  • King Pong Mania 06
  • Magic Pottery 3D 07
  • Palette Smasher 08
  • Simple Balls ASMR 09
  • Airborne Attack 01
  • Aquapark.io 02
  • Branching Out 03
  • Cat-a-strophe 04
  • Helix Pop 05
  • King Pong Mania 06
  • Magic Pottery 3D 07
  • Palette Smasher 08
  • Simple Balls ASMR 09
  • Airborne Attack 01
  • Aquapark.io 02
  • Branching Out 03
  • Cat-a-strophe 04
  • Helix Pop 05
  • King Pong Mania 06
  • Magic Pottery 3D 07
  • Palette Smasher 08
  • Simple Balls ASMR 09
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Airborne Attack

Command advanced air defense systems in this engaging CIWS simulation game, featuring comprehensive UI/UX design across multiple interconnected game systems.

  • Hyper Casual
  • 4 months
  • Small (< 5)
  • Generalist
  • |

01

Served as a generalist developer on this unique air defense game, with primary responsibility for UI/UX design while also contributing to system programming and 3D asset optimization. Led the design and implementation of user interfaces across a complex ecosystem including shop, armory, leaderboards, and innovative PvP modes.

Developed comprehensive solutions spanning multiple disciplines: sophisticated UI/UX systems for coin flow and progression, custom shader work for visual effects, Blender-optimized 3D models for performance, and coded various game systems that enhanced the satisfying feel of CIWS weapon mechanics.

The project evolved significantly during development, transforming from simple wave defense into a multi-layered experience with base building, aircraft-based PvP modes, and strategic progression systems. Each new feature required contributions across UI design, system programming, and performance optimization.

Contributed to weapon design concepts while balancing multiple technical responsibilities - from creating intuitive interfaces and coding game logic to optimizing 3D assets for mobile performance. The result was a polished experience where complex underlying systems remained approachable through carefully integrated development work.

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