• Airborne Attack 01👆Explore
  • Aquapark.io 02
  • Branching Out 03
  • Cat-a-strophe 04
  • Helix Pop 05
  • King Pong Mania 06
  • Magic Pottery 3D 07
  • Palette Smasher 08
  • Simple Balls ASMR 09
  • Airborne Attack 01
  • Aquapark.io 02
  • Branching Out 03
  • Cat-a-strophe 04
  • Helix Pop 05
  • King Pong Mania 06
  • Magic Pottery 3D 07
  • Palette Smasher 08
  • Simple Balls ASMR 09
  • Airborne Attack 01
  • Aquapark.io 02
  • Branching Out 03
  • Cat-a-strophe 04
  • Helix Pop 05
  • King Pong Mania 06
  • Magic Pottery 3D 07
  • Palette Smasher 08
  • Simple Balls ASMR 09
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Helix Pop

An innovative 3D cylindrical match-3 puzzle game featuring 360° camera controls, sophisticated rocket mechanics, and a custom in-game level editor for collaborative development.

  • Hyper Casual
  • 4 months
  • Solo
  • Generalist
  • |

05

Helix Pop transforms traditional match-3 puzzle mechanics by wrapping them around a 3D cylindrical helix structure, creating a unique spatial puzzle experience. Players rotate freely around the helix using 360° touch controls to find and pop connected balls of the same color, with special power-ups emerging from larger matches.

The game features a sophisticated progression system where popping 4+ balls creates horizontal rockets, merging rockets form cross rockets, and combining cross rockets produces powerful bombs. This creates deep strategic layers as players plan multi-step combinations around the cylindrical playing field.

Developed as a solo project over 4 months at Cassette LLC, the game showcases innovative technical solutions including a custom in-game level editor that enabled collaborative level creation without Unity dependencies. Multiple designers could simultaneously create and share level data through an integrated tool system.

The project explores over 10 different objective types including color-based targets, star collection mechanics, ice-breaking challenges, and rocket creation goals. These mechanics layer together in complex combinations, with a carefully designed progression system that teaches individual mechanics before blending them into sophisticated puzzles.

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